But the plot of DM3 needed a victim and I was stymied as to who - other than poor old Norma - it could be. But like each and every time I drive myself into a plot cul-de-sac I can always take a long walk with Nelli and somehow - magically - something happens. I suppose just by her lending a sympathetic ear she helps to blow the fug away and all of a sudden EUREKA!
I decided that the answer lay in WhoDoo magic. Sheer sloth had prevented me writing my treatise on WhoDoo thinking, convincing myself that the part of the story relating to NoirVille - where WHoDoo flourishes - was quite straight forward so I wouldn't need a back story to use as reference. I was wrong. And now having spent three days steeped in voodoo, hoodoo, juju and girs-gris the plot has unfolded before me like a red carpet.
When you read DM1 (January 2011) you'll see that there is some reference to WhoDoo but it's very much en passant. However the plot hooks and eyes I left are enough for me to firmly anchor DM 3 to DM 1 and to provide me with my much needed damsel in distress.
Thank you, PaPa Legba.
Anyway, I'm off to see 'Kick Ass' now.